﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TenpointSystem.Domian;

namespace TenpointSystem.Common
{
    public class SystemEntity
    {
        private static Hashtable ht = new Hashtable();

        public static void setUser( User user )
        {
            if (ht.ContainsKey(SystemConst.ENTITY_USER_INFO))
            {
                ht[SystemConst.ENTITY_USER_INFO] = user;
                return;
            }
            ht.Add( SystemConst.ENTITY_USER_INFO, user );
        }
    }
}
